Animal crossing logo forest
#Animal crossing logo forest series#
The following artwork is not known to have been used to promote any specific game and is instead used to promote the series as a whole. Tobidase Doubutsu no Mori: Harikiri Sonchō Ippē!Ītsumare Doubutsu no Mori: Nonbiri Shima DayoriĪnimal Crossing: New Horizons - Deserted Island DiaryĪtsumare Doubutsu no Mori: Minna to Tsukuru Shima Seikatsu Tobidase Doubutsu no Mori: Minna de Seseragi Mura Life
Machi e Ikō yo Doubutsu no Mori: Tanpopo Murada Yori Oideyo Doubutsu no Mori: Shiawase Tsūshin Machi e Ikō yo Doubutsu no Mori: Mori no OngakkaiĪnimal Crossing: Your Favourite Songs - Original SoundtrackĪtsumare Dōbutsu no Mori: Original SoundtrackĪtsumare Dōbutsu no Mori: Original Soundtrack 2Ītsumare Dōbutsu no Mori: Totakeke Music Instrumental Selection Gekijōban Doubutsu no Mori: Original Soundtrack Various media based on the Animal Crossing video games has been released, including soundtracks, manga series, and a feature-length film.Īnimal Crossing Sound CD: Keke Choice! Mix New Horizons continues to receive regular updates that add new features as well as modify content.įirst game to be released on mobile devices. New Horizons gained notoriety in the midst of the COVID-19 pandemic, and it has sold 31.18 million copies, eclipsing New Leaf to become the best-selling Animal Crossing game. Additional features in New Horizons include the ability to place furniture outside, a new application to modify cliffs, water, and paths, changes to villager interactions and personalities, a Ladder and Vaulting Pole for easier navigation, and the ability to host multiplayer sessions without relying on friend lists. New Horizons introduces the ability to craft items, allowing the player to craft furniture and tools alongside special goods such as Fish Bait to catch fish. The first main Animal Crossing series game to be in high-definition, New Horizons features the player living on a deserted island hosted by Nook Inc., and they are given the task to promote the island and gain the attention of K.K. Players can also interact in games of hide-and-seek with villagers, participate in festivals and town events, and generally do as they like within the game.
Some of these activities include bug-catching, fishing, fossil-hunting, and even item-collecting (the latter an objective to complete the player's catalog). Exterior designing aspects include the placement of either furniture, public works projects, bridges, or incline depending on the game, as well as the changes made to the town's flora and landscaping via the Island Designer Construction Permit.ĭespite being an open-ended game, Animal Crossing does provide some activities to pass the time and help "complete" certain aspects of the gameplay (such as completing exhibits within the Museum). Interior designing aspects include wallpapers, flooring, rugs, lighting, soundscapes, and furniture in the player's home, as well as the home's exterior changes. It is said that they enjoy receiving letters, and if sent a gift, they will usually send one in return.Īlthough earlier games offer few options in terms of customization, more recent games like Animal Crossing: New Horizons feature the ability to not only customize the appearance of the player, but also more designing options in term of interior and exterior. because the player has exchanged animals with another village over Wi-Fi), or simply because they are not satisfied with their current life). Villagers move in and out of the town regularly due to certain factors (e.g. In later games, they are also capable of playing games with the player, such as hide-and-seek. Players can incur a reward if tasks are executed in the set time. Villagers will often ask the player to perform tasks for them (ranging from delivering presents to sending messages to another human player). Villagers are capable of conversation, have unique interests and catchphrases, and live in their own domains within the town. They serve as interactive characters who are assigned personalities and traits, and this affects the way they communicate with you and among themselves. Villagers are anthropomorphic, and as such, can speak, walk in a humanoid manner, use tools, and wear clothes. In every town in the Animal Crossing series, the village itself is populated entirely by animals (excluding the player, who is the only human shown in the entire series). The only 'objective' in the game, if any, is to pay off the mortgage placed upon the player's house-but, like most activities within the game, this is entirely optional and does not incur any consequences, other than having less space to store items.
#Animal crossing logo forest free#
As such, after an introductory sequence at the beginning of the games, players are free to do as they like. As an open-ended life simulation game, the Animal Crossing series does not have a set objective.